![]() Using the BepinEX patcher and the Resource Redirector plugin you can set up emulated folders that serve the same function of the texture folders in AA2, which allow you to easily test, add, and remove textures from your game.Įssentially, you want to set up your emulated folder structure to have the same structure as the abdata folder with the folder you put your textures in having the same name as the archive that contains textures in the same category. The same system existed for custom underwear textures and custom skirt textures.
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